/*
 * This file is part of LiquidBounce (https://github.com/CCBlueX/LiquidBounce)
 *
 * Copyright (c) 2015 - 2025 CCBlueX
 *
 * LiquidBounce is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * LiquidBounce is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with LiquidBounce. If not, see <https://www.gnu.org/licenses/>.
 */

package net.ccbluex.liquidbounce.injection.mixins.minecraft.render;

import net.ccbluex.liquidbounce.features.module.modules.combat.ModuleSwordBlock;
import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.render.item.ItemRenderer;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemDisplayContext;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;

@Mixin(ItemRenderer.class)
public abstract class MixinItemRenderer {

    /**
     * FIXME: Hides player's shield (third-person).
     */
    @Inject(
            method = "renderItem(Lnet/minecraft/entity/LivingEntity;Lnet/minecraft/item/ItemStack;Lnet/minecraft/item/ItemDisplayContext;Lnet/minecraft/client/util/math/MatrixStack;Lnet/minecraft/client/render/VertexConsumerProvider;Lnet/minecraft/world/World;III)V",
            at = @At(value = "INVOKE", target = "Lnet/minecraft/client/render/item/ItemRenderState;render(Lnet/minecraft/client/util/math/MatrixStack;Lnet/minecraft/client/render/VertexConsumerProvider;II)V"),
            cancellable = true
    )
    private void hideOffHand(LivingEntity entity, ItemStack stack, ItemDisplayContext displayContext, MatrixStack matrices, VertexConsumerProvider vertexConsumers, World world, int light, int overlay, int seed, CallbackInfo ci) {
//        if (entity instanceof PlayerEntity player && stack == player.getOffHandStack() && ModuleSwordBlock.INSTANCE.shouldHideOffhand(player)) {
////            ci.cancel();
//        }
    }

}
